ABugInTheSystem
A downloadable game for Windows
Crawl through an abandoned spaceship and discover what lies dormant inside...
Overview
ABugInTheSystem is an experimental game meant to invoke a somber and bleak atmosphere through cinematic gameplay sections and naturalistic dialog.
Game Controls
⌨️ Keyboard:
- WASD to Move;
- Space-bar to Fly;
- Left or Right Shift to Grasp;
🎮 Controller:
- Left Joystick to Move;
- [A] button to Fly;
- Left or Right Trigger to Grasp;
I recommend you play this game using a controller and headphones, if possible.
How to Install
Simply download the .zip file, extract the contents to a folder and run the executable!
Thank you for playing!
Thanks for checking out the project, I hope to keep working on it in the future!
Also, make sure to take a look at the included document to see an overview of the project's development process accompanied by some neat gifs (.html version only). If you have any feedback or issues feel free to leave it in a comment below. 😊
This project was developed as my submission to SFAS21, the 2021 Grads in Games "Search For a Star" Competition.
Update [26/03/2021]
Hi! Now that the SFAS challenge evaluation period is over I've uploaded a patched version with some of the issues that I noticed fixed. Cheers! 😉 - CB
Status | In development |
Platforms | Windows |
Author | Chronicbite |
Genre | Adventure, Platformer |
Tags | 3D, artgame, cinematic, Experimental, Mystery, Narrative, Puzzle-Platformer, somber, Unity |
Comments
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Well...
That was stunning...
I really am speechless.
The documentation is perfect (finally someone who knows how to justify text)
The mechanics you went with are implemented so well, and the story you backed them up with is compelling and considered.
I unfortunately encountered the same bug where the ending sequence did not play.
If you can get that fixed, I will be shocked if you don't win this.
Adorei o teu jogo! :)
Muito Obrigado ;)
First of all thanks for playing the game and leaving some feedback, it means a lot.
I really wish I got to spend more time on the documentation so I could dig into some of the systems in more detail. I learned a lot during this project.
I solved the issues with this build rather quickly it's a shame I can't edit this page until SFAS is over. Whenever I get the opportunity I'll be sure to upload the fix though.
Thanks again for the comment. Cheers!
Oh man - surely if you get in contact with Dan they might be able to work out putting another build up if it just fixes that bug
These issues aside, the game was great. Great art-style and short, yet very impressive, sad and funny little story! Though nothing much or special was going on with the audio, it was quite nice and very much fitting! The atmosphere was great and if not for the struggles and restarting, it is a very immersive game! As far as I can see (I have only checked out the other games by their descriptions and images), this is the best game of the Games Programming Challenge 2021. Great work!
-BH
Thank you so much for your video and feedback! It's really special getting to watch someone else interacting with something you made... and I'm glad you could tolerate some of the bugs you encountered.
A lot of these issues are really simple to solve and are the product of very little playtesting. I expect to have a polished version out soon but for the sake of the competition, I really had to publish it in this state.
You did reach the ending, more or less. (the final sequence didn't trigger for some reason) but it seems you got the point of the story anyway.
Thanks again for taking the time to comment here. I really appreciate it! 🐞
-Chronicbite
Hi, I played the game and thought it was really cool! I assume it is not finished as the final platform seems to be blocked off by a barrier. And if you even remotely exit the path the game just gives up haha. I would have made a vidio, and I still have it if you want to see the bugs I am talking about, but I am not going to make it public unfortunately. There is not yet enough available gameplay to publish it. If you fix these bugs, I will make a vidio for sure! Anyway, keep up the good work!